CONTINUED-Decision Making Statements In C++
C++ decision making statements
Decision making structures require that the programmer specify one or more conditions to be evaluated or tested by the program, along with a statement or statements to be executed if the condition is determined to be true, and optionally, other statements to be executed if the condition is determined to be false.
Following is the general form of a typical decision making structure found in most of the programming languages −
C++ programming language provides following types of decision making statements.
Sr.No | Statement & Description |
---|---|
1 | if statement
An ‘if’ statement consists of a boolean expression followed by one or more statements.
|
2 | if...else statement
An ‘if’ statement can be followed by an optional ‘else’ statement, which executes when the boolean expression is false.
|
3 | switch statement
A ‘switch’ statement allows a variable to be tested for equality against a list of values.
|
4 | nested if statements
You can use one ‘if’ or ‘else if’ statement inside another ‘if’ or ‘else if’ statement(s).
|
5 | nested switch statements
You can use one ‘switch’ statement inside another ‘switch’ statement(s).
|
The ? : Operator
We have covered conditional operator “? :” in previous chapter which can be used to replace if...else statements. It has the following general form −
Exp1 ? Exp2 : Exp3;
Exp1, Exp2, and Exp3 are expressions. Notice the use and placement of the colon.
The value of a ‘?’ expression is determined like this: Exp1 is evaluated. If it is true, then Exp2 is evaluated and becomes the value of the entire ‘?’ expression. If Exp1 is false, then Exp3 is evaluated and its value becomes the value of the expression.
C++ Functions , Very IMP
A function is a group of statements that together perform a task. Every C++ program has at least one function, which is main(), and all the most trivial programs can define additional functions.
You can divide up your code into separate functions. How you divide up your code among different functions is up to you, but logically the division usually is such that each function performs a specific task.
A function declaration tells the compiler about a function's name, return type, and parameters. A function definition provides the actual body of the function.
The C++ standard library provides numerous built-in functions that your program can call. For example, function strcat() to concatenate two strings, function memcpy() to copy one memory location to another location and many more functions.
A function is known with various names like a method or a sub-routine or a procedure etc.
Defining a Function
The general form of a C++ function definition is as follows −
return_type function_name( parameter list ) { body of the function }
A C++ function definition consists of a function header and a function body. Here are all the parts of a function −
- Return Type − A function may return a value. The return_type is the data type of the value the function returns. Some functions perform the desired operations without returning a value. In this case, the return_type is the keyword void.
- Function Name − This is the actual name of the function. The function name and the parameter list together constitute the function signature.
- Parameters − A parameter is like a placeholder. When a function is invoked, you pass a value to the parameter. This value is referred to as actual parameter or argument. The parameter list refers to the type, order, and number of the parameters of a function. Parameters are optional; that is, a function may contain no parameters.
- Function Body − The function body contains a collection of statements that define what the function does.
Example
Following is the source code for a function called max(). This function takes two parameters num1 and num2 and return the biggest of both −
// function returning the max between two numbers int max(int num1, int num2) { // local variable declaration int result; if (num1 > num2) result = num1; else result = num2; return result; }
Function Declarations
A function declaration tells the compiler about a function name and how to call the function. The actual body of the function can be defined separately.
A function declaration has the following parts −
return_type function_name( parameter list );
For the above defined function max(), following is the function declaration −
int max(int num1, int num2);
Parameter names are not important in function declaration only their type is required, so following is also valid declaration −
int max(int, int);
Function declaration is required when you define a function in one source file and you call that function in another file. In such case, you should declare the function at the top of the file calling the function.
Calling a Function
While creating a C++ function, you give a definition of what the function has to do. To use a function, you will have to call or invoke that function.
When a program calls a function, program control is transferred to the called function. A called function performs defined task and when it’s return statement is executed or when its function-ending closing brace is reached, it returns program control back to the main program.
To call a function, you simply need to pass the required parameters along with function name, and if function returns a value, then you can store returned value. For example −
Live Demo#include <iostream> using namespace std; // function declaration int max(int num1, int num2); int main () { // local variable declaration: int a = 100; int b = 200; int ret; // calling a function to get max value. ret = max(a, b); cout << "Max value is : " << ret << endl; return 0; } // function returning the max between two numbers int max(int num1, int num2) { // local variable declaration int result; if (num1 > num2) result = num1; else result = num2; return result; }
I kept max() function along with main() function and compiled the source code. While running final executable, it would produce the following result −
Max value is : 200
Function Arguments
If a function is to use arguments, it must declare variables that accept the values of the arguments. These variables are called the formal parametersof the function.
The formal parameters behave like other local variables inside the function and are created upon entry into the function and destroyed upon exit.
While calling a function, there are two ways that arguments can be passed to a function −
Sr.No | Call Type & Description |
---|---|
1 | Call by Value
This method copies the actual value of an argument into the formal parameter of the function. In this case, changes made to the parameter inside the function have no effect on the argument.
|
2 | Call by Pointer
This method copies the address of an argument into the formal parameter. Inside the function, the address is used to access the actual argument used in the call. This means that changes made to the parameter affect the argument.
|
3 | Call by Reference
This method copies the reference of an argument into the formal parameter. Inside the function, the reference is used to access the actual argument used in the call. This means that changes made to the parameter affect the argument.
|
By default, C++ uses call by value to pass arguments. In general, this means that code within a function cannot alter the arguments used to call the function and above mentioned example while calling max() function used the same method.
Default Values for Parameters
When you define a function, you can specify a default value for each of the last parameters. This value will be used if the corresponding argument is left blank when calling to the function.
This is done by using the assignment operator and assigning values for the arguments in the function definition. If a value for that parameter is not passed when the function is called, the default given value is used, but if a value is specified, this default value is ignored and the passed value is used instead. Consider the following example −
Live Demo#include <iostream> using namespace std; int sum(int a, int b = 20) { int result; result = a + b; return (result); } int main () { // local variable declaration: int a = 100; int b = 200; int result; // calling a function to add the values. result = sum(a, b); cout << "Total value is :" << result << endl; // calling a function again as follows. result = sum(a); cout << "Total value is :" << result << endl; return 0; }
When the above code is compiled and executed, it produces the following result −
Total value is :300 Total value is :120
Numbers in C++
Normally, when we work with Numbers, we use primitive data types such as int, short, long, float and double, etc. The number data types, their possible values and number ranges have been explained while discussing C++ Data Types.
Defining Numbers in C++
You have already defined numbers in various examples given in previous chapters. Here is another consolidated example to define various types of numbers in C++ −
Live Demo#include <iostream> using namespace std; int main () { // number definition: short s; int i; long l; float f; double d; // number assignments; s = 10; i = 1000; l = 1000000; f = 230.47; d = 30949.374; // number printing; cout << "short s :" << s << endl; cout << "int i :" << i << endl; cout << "long l :" << l << endl; cout << "float f :" << f << endl; cout << "double d :" << d << endl; return 0; }
When the above code is compiled and executed, it produces the following result −
short s :10 int i :1000 long l :1000000 float f :230.47 double d :30949.4
Math Operations in C++
In addition to the various functions you can create, C++ also includes some useful functions you can use. These functions are available in standard C and C++ libraries and called built-in functions. These are functions that can be included in your program and then use.
C++ has a rich set of mathematical operations, which can be performed on various numbers. Following table lists down some useful built-in mathematical functions available in C++.
To utilize these functions you need to include the math header file <cmath>.
Sr.No | Function & Purpose |
---|---|
1 |
double cos(double);
This function takes an angle (as a double) and returns the cosine.
|
2 |
double sin(double);
This function takes an angle (as a double) and returns the sine.
|
3 |
double tan(double);
This function takes an angle (as a double) and returns the tangent.
|
4 |
double log(double);
This function takes a number and returns the natural log of that number.
|
5 |
double pow(double, double);
The first is a number you wish to raise and the second is the power you wish to raise it t
|
6 |
double hypot(double, double);
If you pass this function the length of two sides of a right triangle, it will return you the length of the hypotenuse.
|
7 |
double sqrt(double);
You pass this function a number and it gives you the square root.
|
8 |
int abs(int);
This function returns the absolute value of an integer that is passed to it.
|
9 |
double fabs(double);
This function returns the absolute value of any decimal number passed to it.
|
10 |
double floor(double);
Finds the integer which is less than or equal to the argument passed to it.
|
Following is a simple example to show few of the mathematical operations −
Live Demo#include <iostream> #include <cmath> using namespace std; int main () { // number definition: short s = 10; int i = -1000; long l = 100000; float f = 230.47; double d = 200.374; // mathematical operations; cout << "sin(d) :" << sin(d) << endl; cout << "abs(i) :" << abs(i) << endl; cout << "floor(d) :" << floor(d) << endl; cout << "sqrt(f) :" << sqrt(f) << endl; cout << "pow( d, 2) :" << pow(d, 2) << endl; return 0; }
When the above code is compiled and executed, it produces the following result −
sign(d) :-0.634939 abs(i) :1000 floor(d) :200 sqrt(f) :15.1812 pow( d, 2 ) :40149.7
Random Numbers in C++
There are many cases where you will wish to generate a random number. There are actually two functions you will need to know about random number generation. The first is rand(), this function will only return a pseudo random number. The way to fix this is to first call the srand() function.
Following is a simple example to generate few random numbers. This example makes use of time() function to get the number of seconds on your system time, to randomly seed the rand() function −
Live Demo#include <iostream> #include <ctime> #include <cstdlib> using namespace std; int main () { int i,j; // set the seed srand( (unsigned)time( NULL ) ); /* generate 10 random numbers. */ for( i = 0; i < 10; i++ ) { // generate actual random number j = rand(); cout <<" Random Number : " << j << endl; } return 0; }
When the above code is compiled and executed, it produces the following result −
Random Number : 1748144778 Random Number : 630873888 Random Number : 2134540646 Random Number : 219404170 Random Number : 902129458 Random Number : 920445370 Random Number : 1319072661 Random Number : 257938873 Random Number : 1256201101 Random Number : 580322989
C++ Arrays
C++ provides a data structure, the array, which stores a fixed-size sequential collection of elements of the same type. An array is used to store a collection of data, but it is often more useful to think of an array as a collection of variables of the same type.
Instead of declaring individual variables, such as number0, number1, ..., and number99, you declare one array variable such as numbers and use numbers[0], numbers[1], and ..., numbers[99] to represent individual variables. A specific element in an array is accessed by an index.
All arrays consist of contiguous memory locations. The lowest address corresponds to the first element and the highest address to the last element.
Declaring Arrays
To declare an array in C++, the programmer specifies the type of the elements and the number of elements required by an array as follows −
type arrayName [ arraySize ];
This is called a single-dimension array. The arraySize must be an integer constant greater than zero and type can be any valid C++ data type. For example, to declare a 10-element array called balance of type double, use this statement −
double balance[10];
Initializing Arrays
You can initialize C++ array elements either one by one or using a single statement as follows −
double balance[5] = {1000.0, 2.0, 3.4, 17.0, 50.0};
The number of values between braces { } can not be larger than the number of elements that we declare for the array between square brackets [ ]. Following is an example to assign a single element of the array −
If you omit the size of the array, an array just big enough to hold the initialization is created. Therefore, if you write −
double balance[] = {1000.0, 2.0, 3.4, 17.0, 50.0};
You will create exactly the same array as you did in the previous example.
balance[4] = 50.0;
The above statement assigns element number 5th in the array a value of 50.0. Array with 4th index will be 5th, i.e., last element because all arrays have 0 as the index of their first element which is also called base index. Following is the pictorial representaion of the same array we discussed above −
Accessing Array Elements
An element is accessed by indexing the array name. This is done by placing the index of the element within square brackets after the name of the array. For example −
double salary = balance[9];
The above statement will take 10th element from the array and assign the value to salary variable. Following is an example, which will use all the above-mentioned three concepts viz. declaration, assignment and accessing arrays −
Live Demo#include <iostream> using namespace std; #include <iomanip> using std::setw; int main () { int n[ 10 ]; // n is an array of 10 integers // initialize elements of array n to 0 for ( int i = 0; i < 10; i++ ) { n[ i ] = i + 100; // set element at location i to i + 100 } cout << "Element" << setw( 13 ) << "Value" << endl; // output each array element's value for ( int j = 0; j < 10; j++ ) { cout << setw( 7 )<< j << setw( 13 ) << n[ j ] << endl; } return 0; }
This program makes use of setw() function to format the output. When the above code is compiled and executed, it produces the following result −
Element Value 0 100 1 101 2 102 3 103 4 104 5 105 6 106 7 107 8 108 9 109
Arrays in C++
Arrays are important to C++ and should need lots of more detail. There are following few important concepts, which should be clear to a C++ programmer −
Sr.No | Concept & Description |
---|---|
1 | Multi-dimensional arrays
C++ supports multidimensional arrays. The simplest form of the multidimensional array is the two-dimensional array.
|
2 | Pointer to an array
You can generate a pointer to the first element of an array by simply specifying the array name, without any index.
|
3 | Passing arrays to functions
You can pass to the function a pointer to an array by specifying the array's name without an index.
|
4 | Return array from functions
C++ allows a function to return an array.
|
C++ Strings
C++ provides following two types of string representations −
- The C-style character string.
- The string class type introduced with Standard C++.
The C-Style Character String
The C-style character string originated within the C language and continues to be supported within C++. This string is actually a one-dimensional array of characters which is terminated by a null character '\0'. Thus a null-terminated string contains the characters that comprise the string followed by a null.
The following declaration and initialization create a string consisting of the word "Hello". To hold the null character at the end of the array, the size of the character array containing the string is one more than the number of characters in the word "Hello."
char greeting[6] = {'H', 'e', 'l', 'l', 'o', '\0'};
If you follow the rule of array initialization, then you can write the above statement as follows −
char greeting[] = "Hello";
Following is the memory presentation of above defined string in C/C++ −
Actually, you do not place the null character at the end of a string constant. The C++ compiler automatically places the '\0' at the end of the string when it initializes the array. Let us try to print above-mentioned string −
Live Demo#include <iostream> using namespace std; int main () { char greeting[6] = {'H', 'e', 'l', 'l', 'o', '\0'}; cout << "Greeting message: "; cout << greeting << endl; return 0; }
When the above code is compiled and executed, it produces the following result −
Greeting message: Hello
C++ supports a wide range of functions that manipulate null-terminated strings −
Sr.No | Function & Purpose |
---|---|
1 |
strcpy(s1, s2);
Copies string s2 into string s1.
|
2 |
strcat(s1, s2);
Concatenates string s2 onto the end of string s1.
|
3 |
strlen(s1);
Returns the length of string s1.
|
4 |
strcmp(s1, s2);
Returns 0 if s1 and s2 are the same; less than 0 if s1<s2; greater than 0 if s1>s2.
|
5 |
strchr(s1, ch);
Returns a pointer to the first occurrence of character ch in string s1.
|
6 |
strstr(s1, s2);
Returns a pointer to the first occurrence of string s2 in string s1.
|
Following example makes use of few of the above-mentioned functions −
Live Demo#include <iostream> #include <cstring> using namespace std; int main () { char str1[10] = "Hello"; char str2[10] = "World"; char str3[10]; int len ; // copy str1 into str3 strcpy( str3, str1); cout << "strcpy( str3, str1) : " << str3 << endl; // concatenates str1 and str2 strcat( str1, str2); cout << "strcat( str1, str2): " << str1 << endl; // total lenghth of str1 after concatenation len = strlen(str1); cout << "strlen(str1) : " << len << endl; return 0; }
When the above code is compiled and executed, it produces result something as follows −
strcpy( str3, str1) : Hello strcat( str1, str2): HelloWorld strlen(str1) : 10
The String Class in C++
The standard C++ library provides a string class type that supports all the operations mentioned above, additionally much more functionality. Let us check the following example −
Live Demo#include <iostream> #include <string> using namespace std; int main () { string str1 = "Hello"; string str2 = "World"; string str3; int len ; // copy str1 into str3 str3 = str1; cout << "str3 : " << str3 << endl; // concatenates str1 and str2 str3 = str1 + str2; cout << "str1 + str2 : " << str3 << endl; // total length of str3 after concatenation len = str3.size(); cout << "str3.size() : " << len << endl; return 0; }
When the above code is compiled and executed, it produces result something as follows −
str3 : Hello str1 + str2 : HelloWorldstr3.size() : 10
C++ References
A reference variable is an alias, that is, another name for an already existing variable. Once a reference is initialized with a variable, either the variable name or the reference name may be used to refer to the variable.References vs Pointers
References are often confused with pointers but three major differences between references and pointers are −
You cannot have NULL references. You must always be able to assume that a reference is connected to a legitimate piece of storage. Once a reference is initialized to an object, it cannot be changed to refer to another object. Pointers can be pointed to another object at any time. A reference must be initialized when it is created. Pointers can be initialized at any time.Creating References in C++
Think of a variable name as a label attached to the variable's location in memory. You can then think of a reference as a second label attached to that memory location. Therefore, you can access the contents of the variable through either the original variable name or the reference. For example, suppose we have the following example −int i = 17;We can declare reference variables for i as follows.int& r = i;Read the & in these declarations as reference. Thus, read the first declaration as "r is an integer reference initialized to i" and read the second declaration as "s is a double reference initialized to d.". Following example makes use of references on int and double −Live Demo#include <iostream> using namespace std; int main () { // declare simple variables int i; double d; // declare reference variables int& r = i; double& s = d; i = 5; cout << "Value of i : " << i << endl; cout << "Value of i reference : " << r << endl; d = 11.7; cout << "Value of d : " << d << endl; cout << "Value of d reference : " << s << endl; return 0; }When the above code is compiled together and executed, it produces the following result −Value of i : 5 Value of i reference : 5 Value of d : 11.7 Value of d reference : 11.7References are usually used for function argument lists and function return values. So following are two important subjects related to C++ references which should be clear to a C++ programmer −
Sr.No Concept & Description 1 References as Parameters C++ supports passing references as function parameter more safely than parameters.2 Reference as Return Value You can return reference from a C++ function like any other data type.
Another topic- C++ OBJECT ORIENTED IN ANOTHER POST.
Nice
ReplyDelete